When I re-visited the site where I created my earth art, I was unsurprised to discover that it vanished. I did not have it in a place that would protect it from the elements, so it must have blown away. I am not sure what else to say about my earth artwork, so here are some pictures of it before it disappeared.
I did not really enjoy this project because it sort of limited me creatively, as opposed to previous art projects. However, it did provide me with a certain kind of creative challenge. I forgot to mention in my description, the lowercase g's darker, hexagonal pattern represents augmentation. As I have said in my previous blog post, the future can be unpredictable. However, it is reasonable to assume that electronics will definitely play a part.
There is no telling what technology will be like in the future. In the 1980's, people believed that in the 2000's, there would be futuristic technology such as hover cars, laser firearms, and other things commonly seen in science-fiction media. However, these visions were sadly far from the truth (although we do have advanced new technology). I believe in the future, technology will improve slowly, but surely. People will communicate with friends and family through means similar to the past: using devices such as phones and computer programs to broadcast their voice or a live video to them. People will still probably commute to school or work via public transit. Maybe someday, they will develop hover vehicles, but not in the foreseeable future. As for world peace and equality, I believe there will never be any. Somewhere, at some time, there will always be conflict. It is something that everyone has to deal with.
The only emerging technology I can think of that might change my daily life is virtual reality, or VR. VR allows people to experience things in a whole new way. For example, someone could assume the role of an astronaut or a soldier. To simply put it, VR is like a video game, except instead of controlling someone, a person actually feels as if they're inside the simulation. VR has the possibility of training people for careers in a safe way. Since I am pursuing a career in simulation and game development, I have the possibility of advancing VR technology. I am not sure how I will do it, but nonetheless, I will consider its impact on future technology.
When I was making this artwork, I chose to limit myself to a certain amount of materials. I used a relatively small amount of cardboard from a cardboard box, one glue pen, two paintbrushes, some paint and some scissors. The only inspiration I chose for this piece were pictures of dragonflies, since I started this project off with no inspiration and raw materials. I toyed around with the cardboard for a bit, cutting it into smaller shapes and gluing those shapes together to see what I could come up with. I had no idea what to do, but I had glued together a T-shape. After looking back on it, it sort of resembled a dragonfly in some way, so that is what I went with.
Gluing the cardboard together and getting it to stay in place was a challenge for me throughout my process. Arranging the pieces in how they would be glued together was also a challenge. Originally, I was going to model some sort of train, along with tracks. When I started out with the base train shape, it kept falling in on itself because the pieces were asymmetrical. I figured that the best thing to do was to re-purpose it into something else, so I ditched the train idea. I felt like I was stuck at a creative block, because there were too many possible outcomes for the project. I persisted in trying to find inspiration and finally found it when I created the T-shape.
I intend for most, if not all of my art to be simple. Finding out how to design a simple dragonfly was a challenge that I posed for myself. I needed to make an art piece that was simple enough to create, but complex enough to understand. Creating simple artwork, whether it's with 2D or 3D media, is something that I have always enjoyed doing. Besides that, from memory, I have never worked with cardboard before and decided that this could be a bit of a test run to see what I could create with it while having little inspiration. I don't think the end result was very good, but I feel as if it is my first part of a journey towards understanding art and how practicing will lead to more refined art. Looking back, it looks like a sort of robotic dragonfly more than an organic one because of its geometry. I was considering creating a robot out of cardboard, so I guess this represents the incorporation of old ideas into new ones.
Earth art: to most people, it is defined as art of the earth. Artists arranging nature and the environment to send some sort of message or express creativity. These definitions are, for the most part, correct. I intended to develop my skills by sending a message with my artwork. However, I will leave my message up to interpretation. What does my artwork represent? Someone unique among a crowd? Someone surrounded by hardships of life, represented by weeds? Maybe someone spent a few minutes arranging some torn-up plants around a flower? All of these are possible messages.
I explored the different plant life available to me while creating my earth artwork. My parents enjoy gardening, so I figured that I had a lot at my disposal. I looked around and saw patches of weeds, so I figured that I should help rid the garden of them and create artwork at the same time. I had no idea what I would do with just crumpled-up pieces of garden weed arranged in a circle (wouldn't deliver as much of a message), so I decided to add a flower in the middle.
Overall, I kept my earthwork simple, but still complex enough to send some sort of message. I feel like this represents uniqueness in society somewhat. As individuals, we are all different from each other (but not largely different). Most of the time, we're all distinguishable from each other. I also believe this is the case with our artwork. Someone may create something incredibly complex, and another person may arrange something simple.
In my words, "fun theory" is the idea of taking something boring or unappealing and transforming it into something that attracts and intrigues people. One popular example of the fun theory in use that I have seen combines a sport and a daily responsibility. Fitting a wastebasket with some sort of hoop might encourage children/teens to pick up after themselves more, as they're not just picking up clothes and plopping them in a basket, but rather "playing" an alternative version of basketball.
Response to Phil Hansen's "Embrace the Shake" speech
While watching this video, I saw how being affected by a disability could lead to further creativity. In Phil Hansen's case with his nerve damage, he learned to "embrace the shake" and create unique artwork. He enjoyed creating art pieces by using stippling. When he could not accomplish it easily because the dots would take on a malformed shape, he started practicing by scribbling on a canvas. Soon, he created pieces using his scribbles in a tactic similar to stippling. He has also explored other mediums, such as using his feet to paint a canvas or using three-dimensional objects such as wood planks and burning these objects to form two-dimensional objects from a certain viewpoints. His use of unique methods to create his artwork was inspiring and as an artist, I learned that disability does not prevent an artist from pursuing his or her dreams.
This project is probably the one I've struggled on the most. I did not have any guidance while creating my art piece, and I am unsure how to interpret it. I might've developed skills as an artist by attempting to compose an art piece from everyday materials, but I am overall unsatisfied with my final result.
Although I had no artistic guidance (aside from complex examples) during this project, I engaged and persisted throughout the project. I decided to fill a styrofoam cup with pieces of another styrofoam cup. The cup had some resemblance to some sort of crown because of triangle-like structures around the rim. I decided to further work on it.
I explored the medium of styrofoam using the presentation about it. I also explored the physical properties of styrofoam. How it handled under pressure, how easy it was to bend or tear, and what could be created from it. From my results, an abstract piece of art was created. It could represent a king/ruler (due to the crown shape) filled with the knowledge of a previous king/ruler. It could also represent the difficulties I faced in the project. Overall, this concludes my feelings on this project.
When I was beginning my free choice 2D project, I had no idea what I was going to do. One day in class, I started to brainstorm by drawing a common, tangible object: a hat that I was wearing that day because it was raining. I also realized that I didn't have much experience with using charcoal or creating shadows, so I chose my artist target to be a practice piece. As an artist, I solved problems by figuring out my artist target and brainstorming with ideas by sketching.
While creating my piece, I also observed the details of the hat. I made sure to include these details in my work because they give the hat a unique appearance. I enjoyed creating the sunken end of the hat because it created a challenge for me regarding depth. I had to make the hat look like a hat rather than a visor, so I added small details to show that there was more to the hat than what was visible.
After finishing what I consider my "rough draft" (above), I reflected. Somehow I knew that there could be more done to my artwork to sharpen a third skill and make the object appear more three-dimensional. Mrs. Schumann helped me in refining my work by saying that the object shouldn't have outlines on its own, but that I should rather have shadows create them. With this new knowledge in mind, I worked on refining the hat and I was pleased with the result. The shadows looked much more detailed and created better, more realistic outlines. However, I could have refined the edges of the hat not affected by shadows.